ASSIGNMENT // TEST SHOOT:
This week Alyssa, Chris and I had a test shoot in the volumetric capture studio. We wanted to test out some of the shots we were hoping to film and figure out any special things to keep in mind and troubleshoot any issues that came up.





I was really glad we had this opportunity to map everything out and test. For example, we found out that the chairs in the volumetric capture studio end up being just shiny enough to disappear. We also tested out different brooms for the cleaning and singing situation and found that if we used gaffer tape to get rid of some of the shine on the handle it would help with the capture quality.







Alyssa then took some time to experiment in Unity with the Depthkit plugins and made a sample scene that looks amazing. It was really exciting to see everything come together and the potential of the project and see how things could be combined to make a scene. It was also really cool that Alyssa’s IKEA idea seemed to work really well and were already scaled to the correct size.
I really like the concept of the ‘digital collage’ of how this came together and I think could be an interesting direction to explore.
⋅˚₊‧ [◉”] ‧₊˚ ⋅
Things to keep in mind for next time:
- Take the time to calibrate
Calibrating ahead of time and really dialing that in helps a lot - Watch where lighting creates harsh lines and adjust accordingly
Look at the subject on the screen and see if there is any areas where harsh light lands and change the angle of either the subject or light accordingly - Make sure the main part of the capture faces the hero camera
Not every camera will capture with the same detail so ensure the subject is angled to face the hero (aka main camera) - Not all details will be caught/ensure that the subject is in line of the cameras for best result
If the person is laying down, we found that we had to change the angle slightly in order to make sure the whole body was captured and not cut off
⋅˚₊‧ [◉”] ‧₊˚ ⋅
READING RESPONSE :
“Ripping Reality: Blind Spots and Wrecked Data in 3D” by Hito Steyerl
For
⋅˚₊‧ [◉”] ‧₊˚ ⋅

Leave a comment